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Water Shader (GLSL) by LukasBanana

Submitted: 1+ years ago
No. of ratings: 20
Average rating: 3.5 / 5



This is a screenshot of a water simulation with OpenGL shader (GLSL) using the "SoftPixel Engine Wrapper 2.1-beta":
http://www.blitzbasic.com/Community/posts.php?topic=89612

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