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Title
Author
Posts
Last post
RTS Drag Selectzoqfotpik2_PJ_ (10 months ago)
xinput device testbloos_magoos0bloos_magoos (10 months ago)
Cross-platform Dynamic LibrariesJoshK2Derron (10 months ago)
Color Cycling and Procedural Critterszoqfotpik2zoqfotpik (10 months ago)
Image Recursionzoqfotpik1VirtLands (10 months ago)
Integers inside longer integersHezkore1VirtLands (10 months ago)
Control Configuration Functions_PJ_14Rick Nasher (10 months ago)
Xbox 360 Controller Inputxtremegamr11bloos_magoos (10 months ago)
No clipping for FPS weapons!flying willy8EQX (11 months ago)
(Blitz3dSDK) Combine alpha texturesJesseJoh1Guy Fawkes (11 months ago)
GetVersionString()GfK5GfK (11 months ago)
Circular Screen FadeKryzon2EQX (11 months ago)
quickGuiSeven10Nexinarus (11 months ago)
Condense objects in a list or arrayPineapple0Pineapple (1+ years ago)
Key input handlingPineapple0Pineapple (1+ years ago)
Dictnode type, for parsing thingsPineapple0Pineapple (1+ years ago)
Remove redundant values from a TListPineapple0Pineapple (1+ years ago)
Rotate and flip pixmapsPineapple4Pineapple (1+ years ago)
Generalized Cellular Automata HandlerPineapple0Pineapple (1+ years ago)
Pick random element from list or arrayPineapple0Pineapple (1+ years ago)
Windowed full screen graphics modeZethrax0Zethrax (1+ years ago)
HasFocus()sswift2Zethrax (1+ years ago)
UDP Networking ClassJoshK9Hardcoal (1+ years ago)
Basic character controls with FirstPerson view or ThirdPerson viewRemiD1Rick Nasher (1+ years ago)
Windows clipboard - text and pixmap copy/pastePineapple0Pineapple (1+ years ago)