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Title
Author
Posts
Last post
Trim Pixmap (trim away alpha channel)shinkiro10shinkiro1 (1+ years ago)
ScanCode to ASCIIMusicianKool0MusicianKool (1+ years ago)
Polygon triangulation - subtracting ears methodWarpy11Armitage 1982 (1+ years ago)
Search DictionaryThePict0ThePict (1+ years ago)
Code statisticsMatt Merkulov4Matt Merkulov (1+ years ago)
3D Single Surface Spiral GalaxyKrischan7Krischan (1+ years ago)
Matrices in minib3dWarner33Krischan (1+ years ago)
Color GradientKrischan3Krischan (1+ years ago)
Particles!matibee8matibee (1+ years ago)
Bitmaps in DefData statementsmatibee0matibee (1+ years ago)
Infinitely Large +/- IntsSpencer2Spencer (1+ years ago)
BlitzMax Big NumbersSpencer0Spencer (1+ years ago)
LevenshteinDistanceCharrua4Warpy (1+ years ago)
-Madk0Madk (1+ years ago)
BlitzXMLJohn J.9Bobysait (1+ years ago)
DreamFilterAfrohorse2tyoud (1+ years ago)
Wrapped text in rounded rectanglesAndy_A7Andy_A (1+ years ago)
Screen-centered textBlitzSupport0BlitzSupport (1+ years ago)
Monkey-style game frameworkBlitzSupport1Dabhand (1+ years ago)
neural networkNate the Great25MusicianKool (1+ years ago)
Process Tree - BlitzMax versionBlitzSupport5BlitzSupport (1+ years ago)
Random number generatorShagwana4Shagwana (1+ years ago)
Text like Blitz3d's :)EdzUp[GD]3Oddball (1+ years ago)
Filled Rotated EllipsesJBR0JBR (1+ years ago)
HeightMapped GeoSphereMusicianKool21Eric (1+ years ago)