Home
Products
Community
Manuals
Contact
Login or Signup

Blitz3D Manual

Special Forums/Blitz3D Manual

Blitz3D Manual

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
Command
Description
Posts
Last post
AscThis will return the ASCII value of the first letter of a string...0Nobody (1+ years ago)
ASinASin( s ) is an angle which has sine = s...0Nobody (1+ years ago)
ATanATan( t ) is an angle which has tangent = t...0Nobody (1+ years ago)
AutoMidHandleWhen an image is loaded with LoadImage, the image handle (the location within the image where the image is 'drawn from') is always defaulted to the top left corner (coordinates 0,0)...0Nobody (1+ years ago)
AvailVidMemThis command will return the total bytes of available free video memory...0Nobody (1+ years ago)
BackBufferThis is a value usually used with SETBUFFER to denote the secondary non-visible drawing buffer called the Back Buffer...0Nobody (1+ years ago)
BankSizeUse this command to determine the size of an existing bank...0Nobody (1+ years ago)
BeforeIf you haven't read up on the TYPE command, you might want to do so before continuing...0Nobody (1+ years ago)
BinConverts integer values into binary values...0Nobody (1+ years ago)
BrushAlphaSets the alpha level of a brush...0Nobody (1+ years ago)
BrushColorSets the colour of a brush...0Nobody (1+ years ago)
BrushFXSets miscellaneous effects for a brush...0Nobody (1+ years ago)
BrushShininessSets the specular shininess of a brush...0Nobody (1+ years ago)
BSPAmbientLightSets the ambient lighting colour for a BSP model...0Nobody (1+ years ago)
BSPLightingControls whether BSP models are illuminated using lightmaps, or by vertex lighting...0Nobody (1+ years ago)
CameraClsColorSets camera background color...0Nobody (1+ years ago)
CameraFogColorSets camera fog color...0Nobody (1+ years ago)
CameraFogModeSets the camera fog mode...0Nobody (1+ years ago)
CameraPickPicks the entity positioned at the specified viewport coordinates...0Nobody (1+ years ago)
CameraProjectProjects the world coordinates x,y,z on to the 2D screen...0Nobody (1+ years ago)
CameraProjModeSets the camera projection mode...0Nobody (1+ years ago)
CameraViewportSets the camera viewport position and size...0Nobody (1+ years ago)
CaptureWorldCaptureWorld 'captures' the properties (position, rotation, scale, alpha etc) of each entity in the 3D world...0Nobody (1+ years ago)
CaseWhen using a SELECT structure, the CASE command defines the starting point of command execution if the SELECT value matches the CASE value...0Nobody (1+ years ago)
CeilAs with Floor there is often some confusion with negative numbers: Ceil( 1...0Nobody (1+ years ago)
Frosty Beverage Fund