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| OpenTCPStream | Use this command to open up a TCP/IP stream to the designated server and port... | 7 | tyoud (12-07-2011) |
| GrabImage | Quite possibly one of the most useful yet underdocumented, confusing commands in the Blitz Basic language is GrabImage... | 6 | Matty (26-05-2011) |
| GammaRed | Returns the current output red component of the gamma tables for the specified input red component... | 1 | mv333 (23-05-2011) |
| SetGamma | SetGamma allows you to modify the gamma tables... | 2 | mv333 (23-05-2011) |
| CountGfxDrivers | Some computers may have more than one video card and/or video driver installed (a good example is a computer system with a primary video card and a Voodoo2 or other pass-through card)... | 1 | mv333 (26-04-2011) |
| GraphicsBuffer | Use this command to get which buffer Blitz is currently writing to... | 1 | mv333 (26-04-2011) |
| GraphicsDepth | This command will tell you the color depth of the current graphics mode... | 1 | mv333 (26-04-2011) |
| CopyPixelFast | IMPORTANT:
You *must* use this command on a locked buffer, otherwise the command will fail... | 1 | mv333 (26-04-2011) |
| CopyPixel | You can use this command on a locked buffer for a slight speed-up... | 1 | mv333 (26-04-2011) |
| ReadPixelFast | Reads a color value from either the current buffer or the specified buffer, and returns it... | 1 | mv333 (26-04-2011) |
| SoundVolume | Alter the playback volume of your sound effect with this command... | 1 | mv333 (26-04-2011) |
| SoundPitch | Alters the pitch of a sound previously loaded with the LoadSound command... | 1 | mv333 (26-04-2011) |
| SoundPan | Use this command to pan your sound effect between the left and right speakers (or restore the panning to the center)... | 1 | mv333 (26-04-2011) |
| ReadFile | This command opens the designated filename and prepares it to be read from... | 4 | Yasha (28-03-2011) |
| OpenFile | This command opens the designated file and prepares it to be updated... | 2 | mv333 (28-03-2011) |
| JoyZ | This command returns the value of the x-axis of the joystick... | 1 | mv333 (28-03-2011) |
| JoyHit | This command returns the number of times a specified joystick button has been hit since the last time you called the JoyHit() command... | 1 | mv333 (28-03-2011) |
| FilePos | This command returns the current position within a file that is being processed following ReadFile, WriteFile or OpenFile... | 1 | mv333 (28-03-2011) |
| VertexTexCoords | Sets the texture coordinates of an existing vertex... | 8 | Matty (03-03-2011) |
| Function | A function is a routine of commands you may choose to call frequently within your program... | 1 | Zethrax (26-02-2011) |
| Type | If you know C programming, a TYPE is basically a STRUCT in Blitz Basic... | 3 | Zethrax (22-01-2011) |
| SetAnimTime | SetAnimTime allows you to manually animate entities... | 2 | Wigwam (14-01-2011) |
| Include | Includes the contents of the specified ... | 4 | Zethrax (20-12-2010) |
| LoadSprite | Creates a sprite entity, and assigns a texture to it... | 1 | jfk EO-11110 (25-11-2010) |
| CreateSprite | Creates a sprite entity and returns its handle... | 1 | jfk EO-11110 (25-11-2010) |