Feedback request: Super Neko WorldCommunity Forums/Showcase/Feedback request: Super Neko World
| Yes, just played it (I had a bad .zip before)|
I think it is really smooth. I played an earlier version several months ago and things seem to be evolving nicely!
Suggestions: enable the ESC button as an universal way of backing up out of all screens or exiting, and make the ENTER button the universal way of accepting menu selections. While looking in the options menu I became frustrated trying to back out to the main menu with the ESC key, and I was constantly hitting the ENTER key trying to accept menu choices. I know that seems like a small thing, but an intuitive interface means everything.
I kind of thought the levels got hard very quickly. I am used to 2 or 3 extremely simple levels (to get used to the controls) and then a couple harder levels (to introduce enemies and puzzle mechanics) before really getting into more difficult screens.
Other than that, I think this game looks and plays like it could be a real blockbuster. Fun, bright and engaging graphics and classic Bubble Bobble type gameplay. Certainly one of the more professional-looking Blitz games I've ever seen. Excellent!
|Blitz BASIC Founders Fund|