Blitz Research Ltd is a software development company dedicated to bringing you the ultimate in games programming tools.
Our latest product is Monkey, which targets the hot platforms of the moment - including iOS, Android, the web (Flash and HTML5), Xbox 360, Windows Phone 7, and more! Please see the dedicated Monkey website for more details.
We also offer the hugely popular and successful Blitz range of products, which this website is dedicated to.
Our latest Blitz product is BlitzMax, a programming language that can compile for Windows, Mac and Linux. BlitzMax is the ultimate programming language for desktop apps - it's powerful and extendable language means there is a module for just about everything.
Our other Blitz products are Blitz3D for 3D games, and BlitzPlus for 2D games and simple GUI apps. Both are highly suited to beginners to games development.
People seem to love it. It's got a 5 star review average on iWin and 4.5 on BFG (mostly 5 stars) and is doing well in the casual charts.
Anyway, please check it out! It's my best one yet and is really polished. There's a metagame where you decorate your house with spooky objects that give you bonuses and powerups in the main game.
Thumbpics Released (submitted by TikiDays on 2013-10-01 17:13:53)
Written entirely using BlitzMax. Available on iTunes Mac App store.
Are you using a DLNA TV or set top box with media that has missing Cover, Album Art or Poster Images? Thumbpics is a fast movie and music thumb image and cover art image manager for use with DLNA Servers and TVs. Thumbpics can help you locate and manage them.
Features: ¥Recognises all popular Video and Music Files. ¥Customisable Overlays, ie: HD, 3D or Anamorphic logos. ¥Identification of any movie missing its thumbnail or cover art. ¥Ability to web search the movie title instantly in your browser. ¥Backup thumbnails to your local drive. ¥Supports DLNA 160 x 160 pixels, wide thumbnail Samsung TV support and user defined sizes. ¥Rename, Delete, Copy and Paste images. ¥Resize images, with or without retaining proportions. ¥Flip, nudge and Crop Images.
Tompi Jones released! (submitted by Luis de la Cruz on 2013-09-18 09:25:16)
After many years of development, DreamsSoftGames presents "Tompi Jones", a fun platform game in 2.5 dimensions.
Features: Play across six worlds between jungles, forests, medieval villages, Aztec pyramids, castles and cemeteries. Avoid the traps. Defeat your enemies with projectile weapons, fighting with the sword or with special items. Plan with your propeller hat or fly with your jetpack. Find the secret pieces and collect all the coins to upgrade your skills.
Blitz3D / Arduino / HiE-D Control Robot with EYES!!.. (submitted by CARLITOSANZOLA on 2013-09-16 18:34:42)
The Arduino is the most popular tool for electronics projects in the world. In this project I connect a arduino board to a robot via a USB port, and at the same time my tracking device (HiE-D Human Interface Electronic Device) the first technology patented in the world in 2006 able to track the user (head, eyes, arms, legs, torso).
I wrote code in Blitz3D that sends data to the robot for the movement in all directions. Using this technology we can control any physical object in the real world with only the eyes, the hands, or the head...
See the video...
Thanks... CARLOS ANZOLA
Grand Prix (submitted by Foppy on 2013-08-20 02:36:10)
As a fan of Pole Position, Buggy Boy, Pit Stop and many other racing games on the Commodore 64 that I grew up with, I've always wanted to make such a game myself. I am happy with my game, "Grand Prix", programmed in Blitz Max. Credits go to coda for the great music that he allowed me to use, to David Williamson (Oddball) for the aspect ratio code, to Jayvee D. Enaguas for the Retroville NC font, and to Louis Gorenfeld for the great overview of techniques on Lou's Pseudo 3d page.
(Currently there's only a Windows version; Mac OSX and Linux may be added on the same location in the near future.)
The aim of the game is to try and complete 8 laps and win the gold cup. After completing each lap, you get bonus time, but the bonus decreases as you progress. The car is controlled with the arrow keys, or alternatively with A, Z (or Y for German keyboards), comma, and full stop. At the start of the game you can select a car. The red one is the default car; the green one is the slowest and easiest, and the black one is the fastest and hardest to keep on track.
Astrobounce a nice ball bouncing game for Windows and Mac (submitted by Tricky on 2013-08-13 12:55:49)
Astrobounce is a simple yet challenging game. It's easy to learn, all you need to be able to do is move the mouse left or right, you don't need to press any button (not even the mouse buttons).
The ball will just bounce up and down and all you can do is move it left or right by moving the mouse. You can take stars and cherries to score points but you have to avoid the skulls and other unfriendly objects as they will destroy the ball. A multiplier can score you more or less points than normal and special game modes can empower you or bring you in trouble. Plan well, and think ahead and you may score a lot of points.
The game has been released under an open-source license and is completely free to play or maybe you can by analyzing the source code see if there's room for improvement (please mark modified releases as such).
The game should work on both Windows and Mac. For Windows I provided both an installer as a plain zip file. For Mac I provided a zip file. A Linux version (in a tar.gz file) is included, but I cannot give technical support for the Linux version (yet). For the other two platforms I can. ;)
Holographic Interactive Touchless with BLITZ3D (submitted by CARLITOSANZOLA on 2013-07-14 08:59:22)
Hi, Blitz Community... From few years ago, I work some things about interactive touchless technologies. I have a couple of patents about this, and for the 3D graphics, always I use BLITZ3D for graphics code. Lately I'm developing Holographic Interactive modules (any size), and again all the graphic code is made in BLITZ3D. Also I wrote some libraries, to BLITZ3D, that connect the interactive function with the graphics.
The device for the gesture control is able of do tracking with the head, hands, legs , This technology is proprietary. I not use KINECT!!!!...
Here some sample videos. But you can visit my channel in YOUTUBE, to see other works.
and fireplace holographic video...
Thanks CARLOS ANZOLA
Void of Darkness (submitted by Cruis.In on 2013-06-27 10:14:14)
Hi everyone, Void of Darkness is a Starship Action RPG inspired by Starflight 1 & 2 by Binary Systems.
• Exciting & Engaging tactical combat • Interact directly with more than 10 Alien races • A large and dynamic universe • Engaging exploration: Discover anomalies, wormholes and more! • Acquire advanced technology: Cloaking technology and kinetic barriers • Deploy Auxiliary craft such as mining drones to mine for you • Trade/Haggle with alien merchants for the best price • A nonlinear story line against the back drop of sandbox gameplay • Hybrid Rogue Like: You can only save once docked safely at a station • Fleet Engagements • Starbase Assaults
Breaker - Free Download (submitted by 2dgamemania on 2013-06-14 12:14:08)
Breaker is a game which I wanted to make as I loved the old classics such as Arkanoid. It contains a Scoreboard and 10 Levels at present with various powerups. I have made an editor so very easy to add additional levels. It does need some work but if you want the Code / Editor let me know via email dave@... . The game can be downloaded via http://www.2dgamemania.co.uk/games.html .